If you know anything about 3.5 the choice would psionists.
EDIT:In that case a monk should definitely be included.
Comments from author:
Not at all familiar with the 3.5 version, since when I played, psionics were in the supplement in teh back of the book and were all determined by rolling the dice.
But, I have my own plans for what is and isn't available, as you'll soon see. ;-)
I always love "super" Xander stories, but the one thing I would stress is that the automatic upgrade to being amazing at everything gets over used. Even Buffy took 7 years to get to a level able to take on extreme villains. I guess what I'm saying is that I want to see Xander's evolution.
Comments from author:
Not to worry too much.
Xander will honestly earn everything he gets. ;-)
Review By [Miranda] • Date [22 Feb 13] • Rating [10 out of 10]
probably some sort of war-born sorcerer who has a patron god or goddess that has taken a vested interest in it's new representative in this dimension, all xander has to do is occasionally give some sort of offering or pray every once in a while
Comments from author:
That's one possibility. ;-)
And remember, you get what you pay for.
Although the coin used may vary, depending upon location. ;-)
Review By [shakeval] • Date [21 Feb 13] • Not Rated
More please! Gambit powers for the thief bit is always nice... I liked the Charmed option and maybe Spiderman for the Warrior. Nice blend but not God like.
Comments from author:
Spiderman is definitely a really good general brick set for your basic character.
And you'll be seeing what Xander will be offered, and what he'll be choosing in upcoming chapters.
Review By [Studyofchaos] • Date [21 Feb 13] • Not Rated
Like some one else said before the best thing to do in DnD is psionics. You can get access to a wide selection of powers that do most of the things that magic and Clerics can do and you can use them at any time. Sure you have a limited pool of PSP's to work with but other than that your good and you get those back automatically from either 8 hours of sleep or 4hrs of meditation. While with spells in most versions you have to have 8hrs of uniterupted sleep and then spend time memorizing the spells every day. Both clerics and mages suffer from this problem. In 2nd eddition it was 10min of memorization per spell level memorized. That means ONE 9th level spell is 90min of sitting and staring at a book....
Comments from author:
Just because AD&D was mentioned as an example, doesn't mean that their rules will be applicable to what is actually available.
'Game balance' is actually a fairly stupid idea when it prevents people from playing established characters. Have you ever tried to play a wizard like 'Gandalf' in AD&D? Not really all that easy to do, without making him god-like. ;-(
Review By [Vilkath] • Date [21 Feb 13] • Not Rated