Review of chapter "Round 2" from mwjen
I would like to point out you are pitting low level minion vampires (ie turned commoners with maybe 1-2 levels of fighter thrown in if they have been a vampire for a while) against high level adventurers (high quality magical weapons, armor, spell casting abilities and one or two stats in the super-human category) of course the minions are going to be slaughtered. The real test would be to pit them against higher level vampires against them (ie ones who will use their super human speed and agility to get out of the way when the strangely clothed strangers start casting spells).
Review By [mwjen
] • Date [17 Oct 09] • Not Rated
Review of chapter "Round 2" from banner
Remembering Dark Tower. A party of about a dozen eighth-through-fifteenth levels, mostly paladins and fighter/mages (including a bard,) went in. Eight came out, and the highest level was sixth.
Gotta lot of GOOD items, though.
Yup, D&D Vamps were awesome.
Review By [banner
] • Date [5 Dec 05] • Not Rated
Review of chapter "Round 2" from malaskor
Hehehe... fun ficlets.
The cleric would be fun too, on the other hand it might be a bit anticlimatic when he simply decides to channel his god's power to turn them (especially if it is a Lathander or Kelemvor cleric) - on the other hand one of them conjuring daylight would be fun.
Oh and if you are familiar with Dragonlance - how about throwing a Kender or Tinkergnome at Sunnydale...?
Keep up the good work and thanks for sharing
Review By [malaskor
] • Date [4 Dec 05] • Not Rated
Review of chapter "A Study on Vampires" from war
Review By [war
] • Date [4 Dec 05] • Rating [7 out of 10]